




Displaced Americana: 3D Studio, Photoshop
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This was a project for a 3D studio course and the assignment was to model an actual object as photo realistically as possible. The object that is I chose was a corncob pipe. The modeling itself was fairly simple, but the majority of the effort went into the texturing and materials. I took a series of photographs of the corncob portion of the pipe from several angles, and stitched them together in Photoshop to create a seamless texture that looked the same as the pipe itself. The other material I spent a good deal of time on is the shaft of the pipe which I created a procedural texture for instead of mapping photographed textures to it. I was also happy with the interesting reflective surface that the pipe is sitting on.
Technical aspects aside, I tried to make the image interesting by taking the object and placing it outside of its normal context. A corncob pipe is about as American as apple pie, so I decided to place it in a traditional Japanese environment to create a juxtaposition to the pipe.
[Right-click the image to download the full resolution file]
Above is a closer render of the pipe to show more detail in the actual object, and below you can see a photograph of the actual pipe that I modeled.